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College eSports – What you need to know

By Brett and Chris,

EdTech faculty write a handbook for peers interested in starting competitive gaming on campus.

EdTech Department Chair Brett Shelton and Associate Professor Chris Haskell are releasing a new book called College Esports: What you need to know.

The book—written as a conversation with succinct end-of-chapter summaries—is intended to be a guide for university personnel interested in creating intercollegiate eSports teams.

Chapters include Navigating the University Space, Leadership and Organization, Tournaments and Participation, Creating the Team, and Responsibilities and the Future.
The free, 160-page book will be available soon on Amazon and at the Apple Store or it is free to download now at

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