Order books as soon as possible from the Boise State Bookstore or from any online book seller.
Note: Several of the required textbooks may be available as free ebooks from Boise State’s Albertson’s Library. Please contact our EdTech Librarian, Margie Ruppel (email@example.com) or view a list of available ebooks here.
EDTECH 202: Educational Technology-Classroom Applications
EDTECH 501: Introduction to Educational Technology
EDTECH 502: Creating Educational Websites (Formerly Internet for Educators)
EDTECH 503: Instructional Design
EDTECH 504: Theoretical Foundations of Educational Technology
EDTECH 505: Evaluation for Educational Technologists
EDTECH 506: Graphic Design for Learning
EDTECH 511: Interactive Courseware Design
EDTECH 512: Online Course Design
EDTECH 513: Multimedia
EDTECH 521: Online and Blended Teaching in the K-12 Environment
EDTECH 522: Online Teaching for Adult Learners
EDTECH 523: Advanced Online and Blended Teaching
EDTECH 531: Teaching and Learning in Virtual Worlds
EDTECH 532: Educational Games & Simulations
EDTECH 533: YouTube for Educators
EDTECH 534: Mobile App Design for Teaching and Learning
EDTECH 535: Digital Engagement for Learning
EDTECH 536: Educational Game Design
EDTECH 537: Blogging in the Classroom
EDTECH 538: Maker Tech: Physical Computing for STEAM Education
EDTECH 541: Integrating Technology into the Classroom Curriculum
EDTECH 542: Technology-Supported Project-Based Learning
EDTECH 543: Social Network Learning
EDTECH 551: Technical and Grant Writing for Educational Technologists
EDTECH 552: Introduction to Network Administration
EDTECH 554: Managing Technology Integration in Schools
EDTECH 592: Portfolio (MET only)
EDTECH 597: Maker Tech: Hybrid Computing and Creative Tinkering for Steam Education
EDTECH 602: Emerging Trends in Educational Technology
EDTECH 604: Leadership in Educational Technology
EDTECH 605: Project Management in Educational Settings
EDTECH 650: Research in Educational Technology
EDTECH 651:Introduction Statistics for Educational Technology
EDTECH 652: Quantitative Research Methods
EDTECH 662: Advanced Quantitative Research Methods
EDTECH 663: Advanced Qualitative Research Methods
EDTECH 672: Design-Based Research
|Introduction to Educational Technology||Required textbook:
Januszewski, A., & Molenda, M. (Eds.). (2007).
Educational technology: A definition with commentary
(2 edition). New York, NY: Routledge.
You do not need to purchase this book– available to read online and as a free download through Albertsons Library: Educational Technology : A Definition with Commentary
|Creating Educational Websites (Formerly Internet for Educators)||
Be sure to see the Software Requirements.
Title: The Non-Designer’s Design Book (4th ed.)
Note: Students also use some ebooks that are available for free through the library.
|Instructional Design for Educators||
Be sure to check with your instructor before buying the textbook.
Dr. Ross Perkins, Dr. Yu-Hui Ching, and Dr. Jesús Trespalacios will use the following textbooks:
Note: Out of country students, please consider buying the book in advance (at least a month) due to delivery times.
|Theoretical Foundations of Educational Technology||Dr. Freed & Dr. Yang will use the following textbook:
Title: Theoretical Foundations of Learning Environments, 2nd ed.
Author (Eds.): Jonassen, D. H., & Land, S. M.
Publisher: Lawrence Erlbaum Associates
6th Edition APA Manual: http://www.apa.org/ (program requirement)
|Evaluation for Educational Technologists||Title: The ABCs of Evaluation: Timeless Techniques for Program and Project Managers, 3rd ed.
Authors: John Boulmetis, Phyllis Dutwin
|Graphic Design for Learning||Required:
Title: Creating graphics for learning and performance (2nd ed.).
Author: Linda Lohr
Note: Please get a copy (purchase/rent) of the textbook from online resellers (recommended). If that’s not possible, you can access a scanned copy of this book on the Course Moodle site (Courtesy by the Author; DO NOT SHARE IT; Sharing the file beyond this course violates copyright laws.)
Strongly recommended: Lynda.com subscription (Repository of online software tutorials)
|Interactive Courseware Design||For Spring 2018 – please contact instructor|
|Online Course Design||Web-based learning: Design, implementation, and evaluation (2nd ed.)
Gayle V. Davidson-Shivers, Karen L. Rasmussen, and Patrick R. Lowenthal (2018)
|Multimedia||e-Learning and the Science of Instruction: Proven Guidelines for Consumers and Designers of Multimedia Learning.
Authors: Ruth Colvin Clark, Richard E. Mayer
Edition: 4th edition
You do not need to purchase this book–available to read online and as a free download through Albertsons Library: E-Learning and the Science of Instruction
|Online and Blended Teaching in the K-12 Environment||Required:
Making the move to K-12 Online Teaching: Research-based Strategies and Practices
Kerry Rice, Allyn & Bacon, 2011
|Online Teaching for Adult Learners||Title: Teaching Online: A Practical Guide
Author: Ko, S. and Rossen, S.
Title: Effective Online Teaching: Foundations and Strategies for Student Success
|Advanced Online and Blended Teaching||
Note: See the course syllabus for additional recommended and optional textbooks.
|Teaching & Learning in Virtual Worlds||Required:
Software: Second Life,
|Educational Games & Simulations||Recommended:
Aldrich, C. (2005).
Learning by doing: A comprehensive guide to simulations, computer games, and pedagogy in e-learning and other educational experiences.
Pfeiffer: San Francisco.
Gibson, D., Aldrich, C., & Prensky, M. (2007).
|YouTube for Educators||No textbook required|
|Mobile App Design for Teaching and Learning||David Wolber, Hal Abelson, Ellen Spertus, & Liz Looney (2014).
App Inventor 2: Create Your Own Android Apps (2nd ed.).
|Digital Engagement for Learning||Kapp, K. M. (2012). The gamification of learning and instruction: Game-based methods and strategies for training and education.
San Francisco, CA: Pfeiffer.
|Educational Game Design||Recommended
Whitton, N. (2014). Digital Games and Learning:
Research and Theory.
New York, NY: Routledge.
|Blogging in the Classroom||tbd|
|Maker Tech: Physical Computing for STEAM Education||
– Learn to Program with Scratch: A Visual Introduction to Programming with Games, Art, Science, and Math.
– Invent to Learn
|Integrating Technology into the Classroom Curriculum||Title: Integrating Educational Technology into Teaching, 8th Edition
M. D. Roblyer, Nova Southeastern University
Published by Pearson
Copyright © 2019
|Tech-Supported Project-Based Learning||No textbook required.
Optional Texts may be purchased from the Buck Institute for Education website: http://bie.org/shop.
|Social Network Learning||No textbook required|
|Technical & Grant Writing for Educational Technologists||All readings are available online.
No text required.
|Introduction to Network Administration||Semester: Fall 2017
Course Prefix: EDTECH
Course #: 552
Author: Wendell Odom
Title: CCENT/CCNA ICND1 100-105 Official Cert Guide
ISBN used in future semester: Yes: Fall 2018
Publisher: Cisco Press
|Managing Technology Integration in Schools||“No textbook required.”|
|Portfolio||No textbook required.|
|Emerging Trends in Educational Technology||No textbooks required|
|Leadership in Educational Technology||Textbook 1: Leadership Theory and Practice (7th edition)
Author: Peter G. Northouse
Pub Date: 2016
Textbook 2: Leadership Case Studies in Education
|Project Management in Educational Settings||Textbook 1: The AMA Handbook of Project Management (4th Edition).
Author: Dinsmore, P. C., & Cabanis-Brewin, J.
Publisher: American Management Association, N.Y.
Access the ebook by logging into Albertson’s Library.
Textbook 2: Project Management for Instructional Designers
Note: Additional materials for this class are available from the Project Management Institute http://www.pmi.org and the Project Management Institute Educational Foundation (PMIEF) http://pmief.org/. These materials will be distributed as course handouts or are available on the web free of charge. These materials are copyrighted and owned by Project Management Institute Educational Foundation. © 2016. All rights reserved. No unauthorized use or distribution is permitted. Permission for use may be requested by contacting http://pmief.org/.
|Research in Educational Technology||Research Design: Qualitative, Quantitative, and Mixed Methods Approaches,
Edition: 5th ed.
Authors: John W. Creswell & J. David Creswell
Publication Manual of the American Psychological Association
|Introduction to Statistics for Educational Technology||Levin, J., & Fox, J. A. (2011).
Elementary Statistics in Social Research: The Essentials (3rd ed).
Publisher: Allyn & Bacon
|Quantitative Research Methods||Book
Author: Hatcher, Larry
Title: Advanced Statistics in Research: Reading, Understanding, and Writing Up Data Analysis Results.
Saginaw, MI: Shadow Finch Media LLC.
Software: IBM SPSS 22 or 21 (must be Standard or Higher version).
|Advanced Quantitative Research Methods||Book
The Practice of Survey Research
Authors: Ruel, E., Wagner, W. E., & Gillespie, B.
Two places to purchase the textbook: Boise State University Bookstore or Amazon.com
A Step-by-Step Approach to Using SAS for Factor Analysis and Structural Equation Modeling (2nd Edition)
Software: IBM SPSS 22 or 21 (must be Standard or Higher version).
|Advanced Qualitative Research Methods||Book
Miles, M. B., Huberman, A. M., & Saldana, J. (2019).
Qualitative data analysis: A methods sourcebook (4th ed.).
Thousand Oaks, CA: SAGE Publications, Inc.
Software: NVivo 12 for Windows or Mac. A 24-month student license can be purchased from QSR International. See: https://www.qsrinternational.com/nvivo/products?pm=Student.
Author: McKenney, S. and Reeves, T. (2012).
Title: Conducting Educational Design Research.
|Educational Technology: Classroom Applications||There are NO REQUIRED TEXTBOOKS for this course. However, you will need to pay a minimal fee ($10) if you elect to take the Google Certified Educator Level 1 Exam at the end of the course.|